Use case

Valheim server hosting,
for your Viking crew.

A dedicated Viking-realm server that's online when your friends are. No "host has to be in-game" Steam P2P jank. Pulsar67 VPS, full root for BepInEx mods, DDoS protected, online in 60 seconds. From $5/mo.

Why dedicated

The realm stays loaded when you log off.

Valheim's Steam-hosted server requires the host to be in-game - which means everyone else has to wait for one player. With a dedicated server on a VPS, the world is always available. Your crew can hop in for an hour after work without coordinating who's "host tonight."

Plus: BepInEx mods, ValheimPlus, custom world seeds, scheduled backups. The server is yours, not a managed panel's.

Always online

World persists 24/7. Anyone can log in anytime. No "wait for host to come home."

Full root + mods

BepInEx, ValheimPlus, Epic Loot, custom server.cfg. Run anything Valheim modding can throw at it.

DDoS protected

Always-on mitigation helps protect the public Valheim port during attacks.

Snapshots before updates

Valheim patches can break mods. Snapshot the world before applying anything.

Recommended plan

Sizing for your crew.

Valheim recommends 4 GB RAM, but more matters as worlds age and bases grow.

Pulsar Starter
2-4 players, fresh world
$5/mo
  • 1 vCPU
  • 2 GB RAM
  • 40 GB SAS SSD
  • Small crew, vanilla, early game
Order Starter
Pulsar Enterprise
Large clan, heavy mods
$45/mo
  • 8 vCPU
  • 32 GB RAM
  • 500 GB SAS SSD
  • 10+ players, mod-stacks, multiple worlds
Order Enterprise
What you'll need

Sailing the gray seas in ~15 minutes.

SteamCMD does most of the work.

Why Pulsar67

A realm that's online when Odin's not.

Consistent CPU

Valheim is single-thread-heavy. We avoid extreme overcommit so server-side performance stays predictable.

SAS SSD world saves

Disk writes happen on tick. SAS SSD means saves don't cause hitches in late-game megabases.

Snapshots

Played a risky raid and got wiped? Or someone griefed the base? Snapshot rollback in seconds.

Clear pricing

"$5/month" means $5/month. No DDoS surcharge or "premium mod support" upcharge.

Ready to sail to Valhalla?

Spin up a server, share the IP with your crew, slay your first troll before bedtime.

Field notes

Valheim server deployment notes

Concrete setup details for the first deploy, the firewall, and the first thing to check when something acts strange.

Ports

Open UDP 2456-2458. Keep the server password strong if the world is public.

RAM

Starter can host a small group. Pro is better for larger explored worlds, mods, and groups that build heavily.

Config

Install through SteamCMD, run under systemd, and snapshot the world before mod or version updates.

First check

If the server vanishes from the list, connect by IP:port, check UDP firewall rules, and verify the world name/password config.