Valheim server hosting,
for your Viking crew.
A dedicated Valheim server that is online when your friends are. No need for the host player to stay in-game. Pulsar67 VPS, full root for BepInEx mods, DDoS protection, and deployment in under 60 seconds. From $5/mo.
The realm stays loaded when you log off.
Valheim's Steam-hosted server requires the host to be in-game - which means everyone else has to wait for one player. With a dedicated server on a VPS, the world is always available. Your crew can hop in for an hour after work without coordinating who's "host tonight."
Plus: BepInEx mods, ValheimPlus, custom world seeds, scheduled backups. The server is yours, not a managed panel's.
Always online
World persists 24/7. Anyone can log in anytime. No "wait for host to come home."
Full root + mods
BepInEx, ValheimPlus, Epic Loot, custom server.cfg. Run anything Valheim modding can throw at it.
DDoS protected
Always-on mitigation helps protect the public Valheim port during attacks.
Snapshots before updates
Valheim patches can break mods. Snapshot the world before applying anything.
Sizing for your crew.
Valheim recommends 4 GB RAM, but more matters as worlds age and bases grow.
- 1 vCPU
- 2 GB RAM
- 40 GB SAS SSD
- Small crew, vanilla, early game
- 4 vCPU
- 8 GB RAM
- 160 GB SAS SSD
- Vanilla or modded, large bases, late game
- 8 vCPU
- 32 GB RAM
- 500 GB SAS SSD
- 10+ players, mod-stacks, multiple worlds
Sailing the gray seas in ~15 minutes.
SteamCMD does most of the work.
- A Pulsar67 VPS (Pulsar Pro is the sweet spot)
- Ubuntu 22.04 or Debian 12
- SteamCMD:
apt install steamcmd - The Valheim dedicated server app:
steamcmd +login anonymous +force_install_dir ~/valheim +app_update 896660 validate +quit - UDP ports 2456-2458 open in the firewall
- A systemd unit to keep the server running (don't rely on tmux)
- Optional: BepInEx + Valheim Plus or other server mods (your players need the matching client mods)
A realm that's online when Odin's not.
Consistent CPU
Valheim is single-thread-heavy. We avoid extreme overcommit so server-side performance stays predictable.
SAS SSD world saves
Disk writes happen on tick. SAS SSD means saves don't cause hitches in late-game megabases.
Snapshots
Played a risky raid and got wiped? Or someone griefed the base? Snapshot rollback in seconds.
Clear pricing
"$5/month" means $5/month. No DDoS surcharge or "premium mod support" upcharge.
Ready to sail to Valhalla?
Spin up a server, share the IP with your crew, and start building tonight.